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Planetside
#1
for those of you who don't get over to mpc: The first, and most likely only release, enjoy it while it lasts. includes: -no fog -no stealth -no ams invisibility to use it, just extract it to your planetside directory notes to SOE devs (since I know you will be reading this): Using DrawPrimitiveUP and DrawIndexedPrimitiveUP in a commercial product is not acceptable. There is a thing called SetTransform... you can use this so that you don't have to send vertex data to the graphics card over and over again for new instances of the same model. There are other, deep, flaws in the Planetside engine, but these are the only ones I can be bothered to write down at the moment.
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